![]() ![]() #Flickery pixles in games windows#The default resolution is the current Windows screen resolution. It allows you to select the screen resolution that should be used when in exclusive fullscreen mode. ![]() This may be useful if you are experiencing screen tearing issues in regular fullscreen despite vertical sync being turned on.įulscreen Resolution: This option is shown only when exclusive fullsceen mode is enabled. Use exclusive fullscreen mode: Turns on exclusive fullscreen mode. This option slows down the emulation by a tiny amount to produce 60 frames per second instead, which reduces the number of dropped frames.Įnable vertical sync: Turns on vertical sync – can help prevent screen tearing on some hardware configurations. When playing a 60hz LCD, this causes a lot of dropped frames. You can reduce this effect by using a combination of video filters and the bilinear filtering option.Įnable integer FPS mode: Under normal conditions, the NTSC NES runs at 60.1 fps. Using anything other than the Default (No Stretching) option may cause pixels to have irregular sizes. ![]() To simulate a CRT TV, you can use the Auto option - it will switch between NTSC and PAL aspect ratios depending on the game you are playing. Scale: The scale determines the emulator window’s size - use integer factors (e.g: 2x, 3x, 4x) for best results.Īspect Ratio: The NES’ internal aspect ratio is almost square ( Default (No Stretching)), but it used to be displayed on CRT TVs that had a rectangular picture. ![]()
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